GSBSGGG01
Guards!
Guards!: A Discworld Boardgame
$60.00
SRP
NPI
Guards! Guards! A Discworld
Boardgame sees players
taking on the role of newly recruited members of the Ankh-Morpork City Watch.
With the Eight Great Spells missing from the Unseen University, the future of
the Disc hangs in the balance. Each player is tasked with collecting and
returning a number of the spells to the university before it is too late. The
winner is the first to return the five Great Spells shown on his Guild Card.
Being set in Ankh-Morpork, many other random hazards face players, but we don't
want to spoil the surprise and tell you everything! Where’s the fun in that?
2-6
players
Ages
11+
120 minute play timeGSDDPL04
Phantom League + Mostly Harmless Expansion
$90.00 SRP
NPI
In Phantom League, you are the captain of a merchant spaceship. You begin as a nobody with a hunger for recognition and glory that will soon lead you onto a path of fame or notoriety! Build your career through trading, piracy, exploring new systems and eliminating your rivals in the other Leagues, phantom alliances powerful enough to challenge law and political order across the known universe.
Mostly Harmless expansion will include new cards for almost every deck (docking, improvement, battle, captain, mission, ship and hyperspace). The new cards will extend the game play of the base game and differentiate more between the path of fame and notoriety. Mostly Harmless also includes a new English-language rulebook that covers both the expansion and the base game.
2-6 players
Ages 12+
90 minute play time
GSDDPPL05
Phantom League: Pilot Academy Expansion
$45.00 SRP
NPI
Phantom League: Pilot Academy, the second expansion for Phantom League, includes two separate and major optional additions:
• Battle rules, which change the battle system radically, and
• Galactic Balance, which make missions have a larger effect than just Recognition, and Surface Missions, which is another way to gather Recognition (and affect Galactic Balance)
Phantom League: Pilot Academy is meant to make a player’s immersion in the world of Phantom League even deeper, while offering more tactical choices during battles. Phantom League: Pilot Academy can be used without Mostly Harmless, the first expansion for Phantom League, although it includes a separate rules booklet for those who do use Mostly Harmless.
2-6 Players
Ages 12+
90 minute play time
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